Now for the animation - THIS IS THE WORK IN PROGRESS
I had to mess around with loads of test renders to make sure the waves were ok and put in a wake of the ship (which is hardly noticable). I am still unhappy with the movement of the sails but will correct that in another render tonight (hopefully). I have corrected the colour balance and brightness /contrast in After Effects and then added some audio in using Premiere but the sound is not 100% right.
I have now had another go at correcting the sails and they are not perfect but better than before. I have also added a second sequence showing the camera onboard the ship but again this will need re-rendering soon as its not correct, the camera moves to quick in places and items on deck do not make sense.
I just had to put it in a bottle. After that I had the idea of taking the cork out and letting the water run out. An odd image but I like it.
Here is a short animation using the ship in a bottle modelThe finished sequence will start with a long shot of the bottle with the camera panning in.
As it gets close you notice the ship in the bottle and the fact the bottle is dripping out water.
The the bottle disappears and we see the shots above of the real ship in a real ocean sailing toward the sun.
I then want a clunk and the sight fo the ship falling off the horizon before the camera pans back
to reveal the bottle (now virtually empty) and the ship (small once again) laying on the table in a small puddle.
Here are some more stills .




With the exception of FreshDefinition the companies advertised here are not real. I must admit I do enjoy making up businesses to advertise.
Here I was just messing around with CGI mixed into real photos. 

I do like this image. I love the roughness and brightness of the colour, its pop art feel, like thrown paint.
This is an earlier render of the room shown above. I was playing with interior lighting and liked the mix of blue walls/lighting and the light brown of the wood and leather seats etc. which created a more night time/man-made light lit view of the room. The focus was faked in photoshop in post production. I could have easily rendered in the focus effect at render time using Max but I can do it just as quickly by faking it in photoshop and I have more control in photoshop. I wanted the desk and chairs to stay in focus and the back ground to loose focus. The only problem I have with the end result is it makes this feel like a photo of dolls house, like everything is in minature.


After cleaning up the following old photo I decided to research the DFP racing car feature in the photo. After finding more reference photos I built the following CGI model of the car.

This final image was created by mixing the CGI with and old photo to try and bring the car back to life in a way I had never tried before.




